Dream Wraith

Creature Codex (3pp)

Tamaño
Mediano
Tipo
undead
Alineamiento
neutral malvado
CA
14
Puntos de golpe
60 (8d8+24)
Velocidad
walk 0 ft., fly 60 ft.
Habilidades
Stealth +7
Resistencias
acid, cold, fire, lightning, thunder; bludgeoning, piercing, slashing from nonmagical weapons
Inmunidades
necrotic, poison
Vulnerabilidades
psychic
Inmunidad a estados
poisoned
Sentidos
darkvision 60 ft.
Percepción pasiva
12
Idiomas
Common
Desafío
5
Entorno
farmland
FUE
6
−2
DES
18
+4
CON
17
+3
INT
12
+1
SAB
15
+2
CAR
16
+3

Rasgos

Create Wraith

Any humanoid that dies at the hands of a dream wraith rises 1 hour later as a wraith under the dream wraith's control.

Incorporeal Movement

The dream wraith can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Sunlight Sensitivity

While in sunlight, the dream wraith has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Acciones

Sleep Touch

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) psychic damage, and the target must succeed on a DC 14 Charisma saving throw or fall unconscious.

Steal Dreams

The dream wraith targets an unconscious or sleeping creature within 5 feet of it. The creature must succeed on a DC 14 Constitution saving throw or be reduced to 0 hp.

The dream wraith gains temporary hp for 1 hour equal to the amount of hp the creature lost.

Reacciones

Dreamer's Gaze

When a creature the dream wraith can see starts its turn within 30 feet of the dream wraith, the dream wraith can create the illusion that it looks like that creature's most recently departed loved one. If the creature can see the dream wraith, it must succeed on a DC 14 Wisdom saving throw or be stunned until the end of its turn.

Otros datos

description