Drow Cultist
Out of the Abyss p. 196
- Tamaño
- Mediano
- Tipo
- humanoid (elf)
- Alineamiento
- Any Non-Good Alignment
- CA
- 12 (leather armor)
- Puntos de golpe
- 9 (2d8)
- Velocidad
- walk 30 ft.
- Habilidades
- Deception +2, Religion +2, Perception +1
- Sentidos
- darkvision 120 ft.
- Percepción pasiva
- 10
- Idiomas
- any one language (usually Common), Elvish
- Desafío
- 1/8
- Linaje
- Drow, Cultist
FUE
11
+0
DES
12
+1
CON
10
+0
INT
10
+0
SAB
11
+0
CAR
10
+0
Rasgos
Dark Devotion
The cultist has advantage on saving throws against being charmed or frightened.
Fey Ancestry
Drow Cultist has advantage on saving throws against being charmed, and magic can't put Drow Cultist to sleep.
Sunlight Sensitivity
While in sunlight, Drow Cultist has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Innate Spellcasting
Drow Cultist's innate spellcasting ability is Charisma (spell save DC 10). Drow Cultist can innately cast the following spells, requiring no material components:
- At will: dancing lights
- 1/day each: darkness, faerie fire
Acciones
Scimitar
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
Conjuros
dancing lights, darkness, faerie fire