Drow Guard

Out of the Abyss p. 195

Tamaño
Mediano
Tipo
humanoid (elf)
Alineamiento
cualquier alineamiento
CA
16 (chain shirt, shield)
Puntos de golpe
11 (2d8+2)
Velocidad
walk 30 ft.
Habilidades
Perception +1
Sentidos
darkvision 120 ft.
Percepción pasiva
12
Idiomas
any one language (usually Common), Elvish
Desafío
1/8
Linaje
Drow, Guard
FUE
13
+1
DES
12
+1
CON
12
+1
INT
10
+0
SAB
11
+0
CAR
10
+0

Rasgos

Fey Ancestry

Drow Guard has advantage on saving throws against being charmed, and magic can't put Drow Guard to sleep.

Sunlight Sensitivity

While in sunlight, Drow Guard has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Innate Spellcasting

Drow Guard's innate spellcasting ability is Charisma (spell save DC 10). Drow Guard can innately cast the following spells, requiring no material components:

  • At will: dancing lights
  • 1/day each: darkness, faerie fire

Acciones

Spear

Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

Conjuros

dancing lights, darkness, faerie fire

Otros datos

description