Drow Scout

Out of the Abyss p. 191

Tamaño
Mediano
Tipo
humanoid (elf)
Alineamiento
cualquier alineamiento
CA
13 (leather armor)
Puntos de golpe
16 (3d8+3)
Velocidad
walk 30 ft.
Habilidades
Nature +4, Perception +1, Stealth +6, Survival +5
Sentidos
darkvision 120 ft.
Percepción pasiva
15
Idiomas
any one language (usually Common), Elvish
Desafío
1/2
Linaje
Drow, Scout
FUE
11
+0
DES
14
+2
CON
12
+1
INT
11
+0
SAB
13
+1
CAR
11
+0

Rasgos

Keen Hearing and Sight

The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Fey Ancestry

Drow Scout has advantage on saving throws against being charmed, and magic can't put Drow Scout to sleep.

Sunlight Sensitivity

While in sunlight, Drow Scout has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Innate Spellcasting

Drow Scout's innate spellcasting ability is Charisma (spell save DC 10). Drow Scout can innately cast the following spells, requiring no material components:

  • At will: dancing lights
  • 1/day each: darkness, faerie fire

Acciones

Multiattack

The scout makes two melee attacks or two ranged attacks.

Shortsword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Longbow

Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Conjuros

dancing lights, darkness, faerie fire

Otros datos

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