Duergar Hammerer

Mordenkainen's Tome of Foes p. 188,

Tamaño
Mediano
Tipo
construct
Alineamiento
legal malvado
CA
17 (natural armor)
Puntos de golpe
33 (6d8+6)
Velocidad
walk 20 ft.
Inmunidades
poison
Inmunidad a estados
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Sentidos
darkvision 60 ft.
Percepción pasiva
7
Idiomas
understands Dwarvish but can't speak
Desafío
2
Linaje
Duergar, Dwarf
Entorno
mountain, underdark
FUE
17
+3
DES
7
−2
CON
12
+1
INT
5
−3
SAB
5
−3
CAR
5
−3

Rasgos

Engine of Pain

Once per turn, a creature that attacks the hammerer can target the duergar trapped in it. The attacker has disadvantage on the attack roll. On a hit, the attack deals an extra 5 (1d10) damage to the hammerer, and the hammerer can respond by using its Multiattack with its reaction.

Siege Monster

The hammerer deals double damage to objects and structures.

Acciones

Multiattack

The hammerer makes two attacks: one with its claw and one with its hammer.

Claw

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.

Hammer

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.

Otros datos

description

You think dwarves are dour and unpleasant? Wait until you meet a duergar.

The cruel duergar plot not only to defeat other dwarves, but to cast down the entire dwarven pantheon in revenge for their being abandoned and left to be enslaved by mind flayers. To this end, duergar train warriors to fulfill a variety of roles.