Duergar Kavalrachni
Mordenkainen Presents: Monsters of the Multiverse p. 107,
- Tamaño
- Mediano
- Tipo
- humanoid (dwarf)
- Alineamiento
- cualquier alineamiento
- CA
- 16 (scale mail, shield)
- Puntos de golpe
- 26 (4d8+8)
- Velocidad
- walk 25 ft.
- Resistencias
- poison
- Sentidos
- darkvision 120 ft.
- Percepción pasiva
- 10
- Idiomas
- Dwarvish, Undercommon
- Desafío
- 2
- Linaje
- Duergar, Dwarf
Rasgos
Proficiency Bonus
+2
Cavalry Training
When the duergar hits a target with a melee attack while mounted, the mount can use its reaction to make one melee attack against the same target.
Duergar Resilience
The duergar has advantage on saving throws against spells and the charmed, paralyzed, and poisoned conditions.
Sunlight Sensitivity
While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Acciones
Multiattack
The duergar makes two War Pick attacks.
War Pick
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage plus 5 (2d4) poison damage.
Heavy Crossbow
Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.
Shared Invisibility (Recharges after a Short or Long Rest)
The duergar magically turns invisible for up to 1 hour or until it attacks, it forces a creature to make a saving throw, or its concentration is broken (as if concentrating on a spell). Any equipment the duergar wears or carries is invisible with it. While the invisible duergar is mounted, the mount is invisible as well. The invisibility ends early on the mount immediately after it attacks.
recharge
SHORT