Duergar Kavalrachni

Mordenkainen Presents: Monsters of the Multiverse p. 107,

Tamaño
Mediano
Tipo
humanoid (dwarf)
Alineamiento
cualquier alineamiento
CA
16 (scale mail, shield)
Puntos de golpe
26 (4d8+8)
Velocidad
walk 25 ft.
Resistencias
poison
Sentidos
darkvision 120 ft.
Percepción pasiva
10
Idiomas
Dwarvish, Undercommon
Desafío
2
Linaje
Duergar, Dwarf
FUE
14
+2
DES
11
+0
CON
14
+2
INT
11
+0
SAB
10
+0
CAR
9
−1

Rasgos

Proficiency Bonus

+2

Cavalry Training

When the duergar hits a target with a melee attack while mounted, the mount can use its reaction to make one melee attack against the same target.

Duergar Resilience

The duergar has advantage on saving throws against spells and the charmed, paralyzed, and poisoned conditions.

Sunlight Sensitivity

While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Acciones

Multiattack

The duergar makes two War Pick attacks.

War Pick

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage plus 5 (2d4) poison damage.

Heavy Crossbow

Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.

Shared Invisibility (Recharges after a Short or Long Rest)

The duergar magically turns invisible for up to 1 hour or until it attacks, it forces a creature to make a saving throw, or its concentration is broken (as if concentrating on a spell). Any equipment the duergar wears or carries is invisible with it. While the invisible duergar is mounted, the mount is invisible as well. The invisibility ends early on the mount immediately after it attacks.

recharge

SHORT

Otros datos

description