Duergar Screamer

Mordenkainen's Tome of Foes p. 190

Tamaño
Mediano
Tipo
construct
Alineamiento
legal malvado
CA
15 (natural armor)
Puntos de golpe
38 (7d8+7)
Velocidad
walk 20 ft.
Inmunidades
poison
Inmunidad a estados
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Sentidos
darkvision 60 ft.
Percepción pasiva
7
Idiomas
understands Dwarvish but can't speak
Desafío
3
Linaje
Duergar, Dwarf
Entorno
underdark
FUE
18
+4
DES
7
−2
CON
12
+1
INT
5
−3
SAB
5
−3
CAR
5
−3

Rasgos

Engine of Pain

Once per turn, a creature that attacks the screamer can target the duergar trapped in it. The attacker has disadvantage on the attack roll. On a hit, the attack deals an extra 11 (2d10) damage to the screamer, and the screamer can respond by using its Multiattack with its reaction.

Acciones

Multiattack

The screamer makes one drill attack and uses its Sonic Scream.

Drill

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) piercing damage.

Sonic Scream

The screamer emits destructive energy in a 15-foot cube. Each creature in that area must succeed on a DC 11 Strength saving throw or take 7 (2d6) thunder damage and be knocked prone.

Otros datos

description

You think dwarves are dour and unpleasant? Wait until you meet a duergar.

The cruel duergar plot not only to defeat other dwarves, but to cast down the entire dwarven pantheon in revenge for their being abandoned and left to be enslaved by mind flayers. To this end, duergar train warriors to fulfill a variety of roles.