Earth Elemental Myrmidon

Mordenkainen's Tome of Foes p. 202,

Tamaño
Mediano
Tipo
elemental
Alineamiento
neutral
CA
18 (plate armor)
Puntos de golpe
127 (17d8+51)
Velocidad
walk 30 ft.
Resistencias
bludgeoning, piercing, slashing from nonmagical attacks
Inmunidades
poison
Inmunidad a estados
paralyzed, petrified, poisoned, prone
Sentidos
darkvision 60 ft.
Percepción pasiva
10
Idiomas
Terran, one language of its creator's choice
Desafío
7
Linaje
Elemental
FUE
18
+4
DES
10
+0
CON
17
+3
INT
8
−1
SAB
10
+0
CAR
10
+0

Rasgos

Magic Weapons

The myrmidon's weapon attacks are magical.

Acciones

Multiattack

The myrmidon makes two maul attacks.

Maul

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Thunderous Strike (Recharge 6)

The myrmidon makes one maul attack. On a hit, the target takes an extra 16 (3d10) thunder damage, and the target must succeed on a DC 14 Strength saving throw or be knocked prone.

recharge

D6

Otros datos

description

Earth Elemental Myrmidon. Elemental myrmidons are elementals conjured and bound by magic into ritually created suits of plate armor. In this form, they possess no recollection of their former existence as free elementals. They exist only to follow the commands of their creators.