Eldhyl Archbane

Grim Hollow: Campaign Guide p. 236 (Third Party),

Tamaño
Mediano
Tipo
humanoid (any race)
Alineamiento
cualquier alineamiento
CA
15 (breastplate)
Puntos de golpe
9 (2d8)
Velocidad
walk 30 ft.
Habilidades
Deception +5, Insight +4, Persuasion +5
Percepción pasiva
12
Idiomas
any two languages
Desafío
1/8
Linaje
Noble
FUE
11
+0
DES
12
+1
CON
11
+0
INT
12
+1
SAB
14
+2
CAR
16
+3

Acciones

Rapier

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Reacciones

Parry

The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.

Otros datos

description

Eldhyl Archbane, heir to the noble Archbane family, has fled his family's rich estate in an attempt to escape the truth of the Archbane family's dark deeds. He got addicted to Dreams Leaves, and was shortly afterwards captured by Falkia, with whom he apparently entertains an intimate relationship.

Noble: Nobles wield great authority and influence as members of the upper class, possessing wealth and connections that can make them as powerful as monarchs and generals. A noble often travels in the company of guards, as well as servants who are commoners. The noble's statistics can also be used to represent courtiers who aren't of noble birth.