Eldhyl Archbane
Grim Hollow: Campaign Guide p. 236 (Third Party),
- Tamaño
- Mediano
- Tipo
- humanoid (any race)
- Alineamiento
- cualquier alineamiento
- CA
- 15 (breastplate)
- Puntos de golpe
- 9 (2d8)
- Velocidad
- walk 30 ft.
- Habilidades
- Deception +5, Insight +4, Persuasion +5
- Percepción pasiva
- 12
- Idiomas
- any two languages
- Desafío
- 1/8
- Linaje
- Noble
Acciones
Rapier
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Reacciones
Parry
The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.
Otros datos
description
Eldhyl Archbane, heir to the noble Archbane family, has fled his family's rich estate in an attempt to escape the truth of the Archbane family's dark deeds. He got addicted to Dreams Leaves, and was shortly afterwards captured by Falkia, with whom he apparently entertains an intimate relationship.
Noble: Nobles wield great authority and influence as members of the upper class, possessing wealth and connections that can make them as powerful as monarchs and generals. A noble often travels in the company of guards, as well as servants who are commoners. The noble's statistics can also be used to represent courtiers who aren't of noble birth.