Eldritch Horror Hatchling
Keys from the Golden Vault p. 24
- Tamaño
- Grande
- Tipo
- monstrosity
- Alineamiento
- sin alineamiento
- CA
- 14 (natural armor) (11 while prone)
- Puntos de golpe
- 39 (6d10+6)
- Velocidad
- walk 30 ft., burrow 10 ft.
- Sentidos
- darkvision 60 ft., tremorsense 60 ft.
- Percepción pasiva
- 11
- Desafío
- 2
- Linaje
- Eldritch Horror
FUE
17
+3
DES
11
+0
CON
13
+1
INT
1
−5
SAB
13
+1
CAR
6
−2
Rasgos
Proficiency Bonus
+2
Acciones
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage plus 3 (1d6) poison damage. If the target is a Large or smaller creature, it is grappled (escape DC 13). Until this grapple ends, the eldritch horror hatchling can bite only the grappled creature and has advantage on attack rolls to do so.
Acid Spray (Recharge 6)
The eldritch horror hatchling spits acid in a line that is 30 feet long and 5 feet wide, provided that it has no creature grappled. Each creature in that line must make a DC 13 Dexterity saving throw, taking 10 (3d6) acid damage on a failed save, or half as much damage on a successful one.
recharge
D6