Eldritch Horror Hatchling

Keys from the Golden Vault p. 24

Size
Large
Type
monstrosity
Alignment
unaligned
AC
14 (natural armor) (11 while prone)
Hit Points
39 (6d10+6)
Speed
walk 30 ft., burrow 10 ft.
Senses
darkvision 60 ft., tremorsense 60 ft.
Passive Perception
11
Challenge
2
Lineage
Eldritch Horror
STR
17
+3
DEX
11
+0
CON
13
+1
INT
1
−5
WIS
13
+1
CHA
6
−2

Traits

Proficiency Bonus

+2

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage plus 3 (1d6) poison damage. If the target is a Large or smaller creature, it is grappled (escape DC 13). Until this grapple ends, the eldritch horror hatchling can bite only the grappled creature and has advantage on attack rolls to do so.

Acid Spray (Recharge 6)

The eldritch horror hatchling spits acid in a line that is 30 feet long and 5 feet wide, provided that it has no creature grappled. Each creature in that line must make a DC 13 Dexterity saving throw, taking 10 (3d6) acid damage on a failed save, or half as much damage on a successful one.

recharge

D6

Other data

description