Elfmarked Human

Creature Codex (3pp)

Tamaño
Mediano
Tipo
humanoid (half-elf)
Alineamiento
cualquier alineamiento
CA
12
Puntos de golpe
22 (5d8)
Velocidad
walk 30 ft.
Habilidades
Arcana +4, Perception +3
Sentidos
darkvision 60 ft.
Percepción pasiva
13
Idiomas
Common, Elvish
Desafío
1/2
FUE
10
+0
DES
14
+2
CON
11
+0
INT
14
+2
SAB
12
+1
CAR
13
+1

Rasgos

Fey Ancestry

The elfmarked has advantage on saving throws against being charmed, and magic can't put the elfmarked to sleep.

Magical Resonance (5/Day)

As a bonus action, the elfmarked gains advantage on its next weapon attack. If the attack hits, it deals an extra 4 (1d8) force damage.

recharge

5/DAY

Innate Spellcasting

The elfmarked human's innate spellcasting ability is Intelligence (spell save DC 12). It can innately cast the following spells, requiring no material components:

  • At will: detect magic, mage hand
  • 1/day each: magic missile

Acciones

Shortsword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Shortbow

Ranged Weapon Attack. +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Conjuros

detect magic, mage hand, magic missile

Otros datos

description