Elfmarked Human
Creature Codex (3pp)
- Tamaño
- Mediano
- Tipo
- humanoid (half-elf)
- Alineamiento
- cualquier alineamiento
- CA
- 12
- Puntos de golpe
- 22 (5d8)
- Velocidad
- walk 30 ft.
- Habilidades
- Arcana +4, Perception +3
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 13
- Idiomas
- Common, Elvish
- Desafío
- 1/2
FUE
10
+0
DES
14
+2
CON
11
+0
INT
14
+2
SAB
12
+1
CAR
13
+1
Rasgos
Fey Ancestry
The elfmarked has advantage on saving throws against being charmed, and magic can't put the elfmarked to sleep.
Magical Resonance (5/Day)
As a bonus action, the elfmarked gains advantage on its next weapon attack. If the attack hits, it deals an extra 4 (1d8) force damage.
recharge
5/DAY
Innate Spellcasting
The elfmarked human's innate spellcasting ability is Intelligence (spell save DC 12). It can innately cast the following spells, requiring no material components:
- At will: detect magic, mage hand
- 1/day each: magic missile
Acciones
Shortsword
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Shortbow
Ranged Weapon Attack. +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Conjuros
detect magic, mage hand, magic missile