Evil Mage

Lost Mine of Phandelver p. 57,

Tamaño
Mediano
Tipo
humanoid (human)
Alineamiento
legal malvado
CA
12
Puntos de golpe
22 (5d8)
Velocidad
walk 30 ft.
Salvaciones
Int +5, Wis +3
Habilidades
Arcana +5, History +5
Percepción pasiva
11
Idiomas
Common, Draconic, Dwarvish, Elvish
Desafío
1
Linaje
Mage
FUE
9
−1
DES
14
+2
CON
11
+0
INT
17
+3
SAB
12
+1
CAR
11
+0

Rasgos

Spellcasting

The mage is a 4th-level spellcaster that uses Intelligence as its spellcasting ability (spell save DC 13; +5 to hit with spell attacks). The mage knows the following spells from the wizard's spell list:

  • Cantrips (at will): light, mage hand, shocking grasp
  • 1st level (4 slots): charm person, magic missile
  • 2nd level (3 slots): hold person, misty step

Acciones

Quarterstaff

Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 3 (1d8 - 1) bludgeoning damage.

Conjuros

light, mage hand, shocking grasp, charm person, magic missile, hold person, misty step

Espacios de conjuro

0,4,3

Otros datos

description

Evil mages (such as Iarno Albrek and Hamun Kost) hunger for arcane power and dwell in isolated places, where they can perform terrible magical experiments without interference.