Farastu Demodand

Planescape: Adventures in the Multiverse - Morte's Planar Parade p. 26,

Tamaño
Mediano
Tipo
fiend
Alineamiento
typically neutral evil
CA
17 (natural armor)
Puntos de golpe
195 (26d8+78)
Velocidad
walk 40 ft., climb 40 ft.
Salvaciones
Wis +5, Dex +5
Habilidades
Survival +5, Stealth +5, Perception +9
Resistencias
cold, fire
Inmunidades
acid, poison
Inmunidad a estados
paralyzed, poisoned, restrained
Sentidos
darkvision 120 ft.
Percepción pasiva
19
Idiomas
Abyssal, Demodand, telepathy 120 ft.
Desafío
11
FUE
20
+5
DES
13
+1
CON
16
+3
INT
8
−1
SAB
12
+1
CAR
16
+3

Rasgos

Proficiency Bonus

+4

Boundless Movement

The farastu ignores difficult terrain, and magical effects can't reduce its speed. It can spend 5 feet of movement to automatically remove the grappled condition from itself.

Magic Resistance

The farastu has advantage on saving throws against spells and other magical effects.

Spider Climb

The farastu can climb difficult surfaces, including upside down on ceilings, without an ability check.

Acciones

Multiattack

The farastu makes two Claw attacks and one Bite attack.

Claw

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) slashing damage. If the target is a Large or smaller creature, it has the grappled condition (escape DC 15, with disadvantage). The farastu has two claws, each of which can grapple one creature.

Bite

Melee Weapon Attack: +9 to hit (with advantage against a creature the farastu is grappling), reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage plus 24 (7d6) acid damage.

Spellcasting

The farastu casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability:

  • At will: invisibility (self only)
  • 1/day each: dispel magic, fog cloud

Summon Demodand (1/Day)

The farastu has a 40 percent chance of summoning 1 farastu demodand. A summoned demodand appears in an unoccupied space within 60 feet of the farastu, acts as an ally of the farastu, and can't summon other demodands. It remains for 1 minute, until it or the farastu dies, or until the farastu dismisses it as an action.

recharge

1/DAY

Conjuros

invisibility, dispel magic, fog cloud

Otros datos

description