Fel Ardra

Spelljammer: Adventures in Space - Light of Xaryxis p. 23

Tamaño
Mediano
Tipo
humanoid (tiefling)
Alineamiento
caótico neutral
CA
13 (leather armor)
Puntos de golpe
33 (6d8+6)
Velocidad
walk 30 ft.
Habilidades
persuasion +4, deception +4, religion +2
Resistencias
fire
Sentidos
darkvision 60 ft.
Percepción pasiva
11
Idiomas
any one language (usually Common), Infernal
Desafío
2
Linaje
Cult Fanatic
FUE
11
+0
DES
14
+2
CON
12
+1
INT
10
+0
SAB
13
+1
CAR
14
+2

Rasgos

Proficiency Bonus

+2

Dark Devotion

Fel has advantage on saving throws against being charmed or frightened.

Spellcasting

Fel is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). Fel has the following cleric spells prepared:

  • Cantrips (at will): light, sacred flame, thaumaturgy
  • 1st level (4 slots): command, inflict wounds, shield of faith
  • 2nd level (3 slots): hold person, spiritual weapon

Acciones

Multiattack

Fel makes two melee attacks.

Dagger

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.

Conjuros

light, sacred flame, thaumaturgy, command, inflict wounds, shield of faith, hold person, spiritual weapon, darkness, hellish rebuke

Espacios de conjuro

0, 4, 3

Otros datos

description

Fel Ardra is a capable spelljammer who, under different circumstances, could make a comfortable living selling her services to other captains. As it happens, though, the tiefling has turned to smuggling to make enough coin to buy her way out of an infernal contract she entered into many years ago.

Stat Block Origin: Cult Fanatic Source: Spelljammer: Adventures in Space - Light of Xaryxis p. 23