Fel Ardra
Spelljammer: Adventures in Space - Light of Xaryxis p. 23
- Size
- Medium
- Type
- humanoid (tiefling)
- Alignment
- chaotic neutral
- AC
- 13 (leather armor)
- Hit Points
- 33 (6d8+6)
- Speed
- walk 30 ft.
- Skills
- persuasion +4, deception +4, religion +2
- Resistances
- fire
- Senses
- darkvision 60 ft.
- Passive Perception
- 11
- Languages
- any one language (usually Common), Infernal
- Challenge
- 2
- Lineage
- Cult Fanatic
Traits
Proficiency Bonus
+2
Dark Devotion
Fel has advantage on saving throws against being charmed or frightened.
Spellcasting
Fel is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). Fel has the following cleric spells prepared:
- Cantrips (at will): light, sacred flame, thaumaturgy
- 1st level (4 slots): command, inflict wounds, shield of faith
- 2nd level (3 slots): hold person, spiritual weapon
Actions
Multiattack
Fel makes two melee attacks.
Dagger
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.
Spells
light, sacred flame, thaumaturgy, command, inflict wounds, shield of faith, hold person, spiritual weapon, darkness, hellish rebuke
Spell Slots
0, 4, 3
Other data
description
Fel Ardra is a capable spelljammer who, under different circumstances, could make a comfortable living selling her services to other captains. As it happens, though, the tiefling has turned to smuggling to make enough coin to buy her way out of an infernal contract she entered into many years ago.
Stat Block Origin: Cult Fanatic Source: Spelljammer: Adventures in Space - Light of Xaryxis p. 23