Fernitha
Vecna: Eve of Ruin
- Tamaño
- Mediano
- Tipo
- fiend (devil)
- Alineamiento
- legal malvado
- CA
- 18 (plate armor)
- Puntos de golpe
- 153 (18d8+72)
- Velocidad
- walk 30 ft., fly 60 ft.
- Salvaciones
- Wis +6, Con +8, Dex +7, Cha +8
- Resistencias
- cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered
- Inmunidades
- fire, poison
- Inmunidad a estados
- poisoned
- Sentidos
- truesight 120 ft.
- Percepción pasiva
- 12
- Idiomas
- Infernal, telepathy 120 ft.
- Desafío
- 12
Rasgos
Proficiency Bonus
+4
Hellish Weapons
Fernitha's weapon attacks are magical and deal an extra 13 (3d8) poison damage on a hit (included in the attacks).
Magic Resistance
Fernitha has advantage on saving throws against spells and other magical effects.
Acciones
Multiattack
Fernitha makes three attacks.
Longsword
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands, plus 13 (3d8) poison damage.
Longbow
Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 13 (3d8) poison damage, and the target must succeed on a DC 14 Constitution saving throw or be poisoned. The poison lasts until it is removed by the lesser restoration spell or similar magic.
Reacciones
Parry
Fernitha adds 4 to its AC against one melee attack that would hit it. To do so, Fernitha must see the attacker and be wielding a melee weapon.