Fey Drake

Creature Codex (3pp)

Tamaño
Pequeño
Tipo
dragon
Alineamiento
caótico neutral
CA
17 (natural armor)
Puntos de golpe
82 (15d6+30)
Velocidad
walk 20 ft., fly 80 ft.
Salvaciones
Dex +8, Con +5, Wis +6
Habilidades
Arcana +5, Deception +7, Perception +6, Stealth +8
Sentidos
darkvision 120 ft.
Percepción pasiva
16
Idiomas
Common, Draconic, Sylvan, telepathy 120 ft.
Desafío
6
FUE
6
−2
DES
20
+5
CON
15
+2
INT
15
+2
SAB
16
+3
CAR
18
+4

Rasgos

Magic Resistance

The fey drake has advantage on saving throws against spells and other magical effects.

Superior Invisibility

As a bonus action, the fey drake can magically turn invisible until its concentration ends (as if concentrating on a spell). Any equipment the drake wears or carries is invisible with it.

Innate Spellcasting

The fey drake's innate spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

  • At will: charm person, color spray, grease
  • 3/day each: hypnotic pattern, locate creature, suggestion
  • 1/day each: dominate person, polymorph

Acciones

Multiattack

The fey drake makes three bite attacks.

Bite

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit.

10 (2d4 + 5) piercing damage, and the target must succeed on a DC 16 Constitution saving throw or be poisoned for 1 hour.

Bewildering Breath (Recharge 5-6)

The drake breaths a plume of purple gas in a 15-foot cone. Each creature in that area must succeed on a DC 16 Wisdom saving throw or be charmed for 1 minute. While charmed, the creature can't take bonus actions or reactions, and it makes all Intelligence, Wisdom, and Charisma skill checks and saving throws with disadvantage.

recharge

D5

Conjuros

charm person, color spray, grease, hypnotic pattern, locate creature, suggestion, dominate person, polymorph

Otros datos

description