Fiendish Orc
Critical Role: Call of the Netherdeep p. 71
- Tamaño
- Mediano
- Tipo
- fiend (orc)
- Alineamiento
- caótico malvado
- CA
- 13 (hide armor)
- Puntos de golpe
- 15 (2d8+6)
- Velocidad
- walk 30 ft.
- Habilidades
- Intimidation +2
- Inmunidades
- fire, poison
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 10
- Idiomas
- Abyssal, Common, Orc
- Desafío
- 1/2
- Linaje
- Orc
FUE
16
+3
DES
12
+1
CON
16
+3
INT
7
−2
SAB
11
+0
CAR
10
+0
Rasgos
Proficiency Bonus
+2
Aggressive
As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Acciones
Greataxe
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Javelin
Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.