Fire Elemental Myrmidon
Mordenkainen Presents: Monsters of the Multiverse p. 123,
- Tamaño
- Mediano
- Tipo
- elemental
- Alineamiento
- typically neutral
- CA
- 18 (plate armor)
- Puntos de golpe
- 123 (19d8+38)
- Velocidad
- walk 40 ft.
- Resistencias
- bludgeoning, piercing, and slashing from nonmagical attacks
- Inmunidades
- fire, poison
- Inmunidad a estados
- paralyzed, petrified, poisoned, prone
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 10
- Idiomas
- Ignan, one language of its creator's choice
- Desafío
- 7
- Linaje
- Elemental
FUE
13
+1
DES
18
+4
CON
15
+2
INT
9
−1
SAB
10
+0
CAR
10
+0
Rasgos
Proficiency Bonus
+3
Illumination
The myrmidon sheds bright light in a 20-foot radius and dim light in a 40-foot radius.
Water Susceptibility
For every 5 feet the myrmidon moves in 1 foot or more of water, it takes 2 (1d4) cold damage.
Acciones
Multiattack
The myrmidon makes three Scimitar attacks.
Scimitar
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) force damage.
Fiery Strikes (Recharge 6)
The myrmidon uses Multiattack. Each attack that hits deals an extra 7 (2d6) fire damage.
recharge
D6