Firenewt Warlock of Imix

Mordenkainen Presents: Monsters of the Multiverse p. 125,

Tamaño
Mediano
Tipo
elemental
Alineamiento
typically neutral evil
CA
10
Puntos de golpe
33 (6d8+6)
Velocidad
walk 30 ft.
Inmunidades
fire
Sentidos
darkvision 120 ft.
Percepción pasiva
10
Idiomas
Draconic, Ignan
Desafío
1
Linaje
Firenewt
FUE
13
+1
DES
11
+0
CON
12
+1
INT
9
−1
SAB
11
+0
CAR
14
+2

Rasgos

Proficiency Bonus

+2

Amphibious

The firenewt can breathe air and water.

Devil's Sight

Magical darkness doesn't impede the firenewt's darkvision.

Imix's Blessing

When the firenewt reduces an enemy to 0 hit points, the firenewt gains 5 temporary hit points.

Acciones

Multiattack

The firenewt makes three Morningstar or Fire Ray attacks.

Morningstar

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Fire Ray

Ranged Spell Attack: +4 to hit, range 120 ft., one target. Hit: 5 (1d6 + 2) fire damage.

Spellcasting

The firenewt casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 12):

  • At will: guidance, light, mage armor, mage hand, prestidigitation

Conjuros

guidance, light, mage armor, mage hand, prestidigitation

Otros datos

description