Flying Rocking Horse

The Wild Beyond the Witchlight p. 121

Tamaño
Mediano
Tipo
construct
Alineamiento
sin alineamiento
CA
15 (natural armor)
Puntos de golpe
22 (4d8+4)
Velocidad
walk 0 ft., fly 40 ft. (only while mounted; hover)
Inmunidades
poison, psychic
Inmunidad a estados
blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Sentidos
blindsight 60 ft. (blind beyond this radius)
Percepción pasiva
6
Desafío
1/8
Linaje
Animated Object
FUE
10
+0
DES
10
+0
CON
13
+1
INT
1
−5
SAB
3
−4
CAR
1
−5

Rasgos

Proficiency Bonus

+2

False Appearance

If the rocking horse is motionless at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn't observed the rocking horse move or act, that creature must succeed on a DC 18 Intelligence (Investigation) check to discern that the rocking horse is animate.

Flying Mount

The rocking horse can serve as a mount for a Medium or smaller creature and can fly only while mounted.

Unusual Nature

The rocking horse doesn't require air, food, drink, or sleep, and it regains no hit points or Hit Dice at the end of a long rest.

Acciones

Head Butt

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.

Otros datos

description