Foxfire Ooze

Creature Codex (3pp)

Tamaño
Grande
Tipo
ooze
Alineamiento
sin alineamiento
CA
9
Puntos de golpe
126 (12d10+60)
Velocidad
walk 20 ft., climb 20 ft., swim 20 ft., fly 10 ft.
Resistencias
bludgeoning, piercing, slashing from nonmagical weapons
Inmunidades
acid, fire, lightning
Vulnerabilidades
cold
Inmunidad a estados
blinded, charmed, deafened, exhaustion, frightened, prone
Sentidos
blindsight 60 ft. (blind beyond this radius)
Percepción pasiva
8
Desafío
10
Entorno
forest, grassland, swamp
FUE
19
+4
DES
8
−1
CON
20
+5
INT
2
−4
SAB
6
−2
CAR
1
−5

Rasgos

Ambusher

The ooze has advantage on attack rolls against any creature it has surprised.

Amorphous

The ooze can move through a space as narrow as 1 inch wide without squeezing.

Lightning Storm

A creature that touches the ooze while wearing metal or hits it with a melee attack with a metal weapon takes 9 (2d8) lightning damage and triggers a lightning storm. All creatures within 20 feet of the ooze that are holding or wearing metal must succeed on a DC 16 Dexterity saving throw or take 9 (2d8) lightning damage.

Spider Climb

The ooze can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Acciones

Multiattack

The foxfire ooze makes three pseudopod attacks.

Pseudopod

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 20 (3d10 + 4) bludgeoning damage plus 4 (1d8) lightning damage.

Otros datos

description