Frost Giant Skeleton

Icewind Dale: Rime of the Frostmaiden p. 288

Tamaño
Enorme
Tipo
undead
Alineamiento
legal malvado
CA
14 (armor scraps)
Puntos de golpe
102 (12d12+24)
Velocidad
walk 40 ft.
Inmunidades
cold, poison
Vulnerabilidades
bludgeoning
Inmunidad a estados
exhaustion, poisoned
Sentidos
darkvision 60 ft.
Percepción pasiva
9
Idiomas
understands Giant but can't speak
Desafío
6
Linaje
Frost Giant, Skeleton
FUE
23
+6
DES
9
−1
CON
15
+2
INT
6
−2
SAB
8
−1
CAR
5
−3

Rasgos

Unusual Nature

The skeleton doesn't require air, food, drink, or sleep.

Acciones

Multiattack

The skeleton makes two greataxe attacks.

Greataxe

Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 25 (3d12 + 6) slashing damage.

Freezing Stare

The skeleton targets one creature it can see within 60 feet of it. The target must succeed on a DC 13 Constitution saving throw or take 35 (10d6) cold damage and be paralyzed until the end of its next turn.

Otros datos

description

Necromancers can transform the inanimate bones of long-dead frost giants into malevolent juggernauts that love to harm the living.