Ghoul, Imperial

Tome of Beasts (Third Party)

Tamaño
Mediano
Tipo
undead
Alineamiento
legal malvado
CA
16 (breastplate)
Puntos de golpe
93 (17d8+17)
Velocidad
walk 30 ft., burrow 15 ft.
Inmunidades
poison
Inmunidad a estados
charmed, exhaustion, poisoned
Sentidos
darkvision 60 ft.
Percepción pasiva
12
Idiomas
Common, Darakhul, Undercommon
Desafío
4
Linaje
Ghoul
FUE
16
+3
DES
14
+2
CON
12
+1
INT
13
+1
SAB
14
+2
CAR
14
+2

Rasgos

Turning Defiance

The iron ghoul and any ghouls within 30 feet of it have advantage on saving throws against effects that turn undead.

Acciones

Multiattack

The imperial ghoul makes one bite attack and one claws attack.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage, and if the target creature is humanoid it must succeed on a DC 11 Constitution saving throw or contract darakhul fever.

Claws

Melee Weapon Attack: +5 to hit, reach, one target. Hit: 17 (4d6 + 3) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 11 Constitution saving throw or be paralyzed for 1 minute. The target repeats the saving throw at the end of each of its turns, ending the effect on itself on a success.

Light Crossbow

Ranged Weapon Attack: +4 to hit, range 80/320, one target. Hit: 8 (1d8 + 2) piercing damage.

Otros datos

description