Giant Strider
Mordenkainen Presents: Monsters of the Multiverse p. 137,
- Tamaño
- Grande
- Tipo
- elemental
- Alineamiento
- sin alineamiento
- CA
- 14 (natural armor)
- Puntos de golpe
- 22 (3d10+6)
- Velocidad
- walk 50 ft.
- Inmunidades
- fire
- Percepción pasiva
- 11
- Idiomas
- —
- Desafío
- 1
- Linaje
- Strider
FUE
18
+4
DES
13
+1
CON
14
+2
INT
4
−3
SAB
12
+1
CAR
6
−2
Rasgos
Proficiency Bonus
+2
Fire Absorption
Whenever the giant strider is subjected to fire damage, it takes no damage and regains a number of hit points equal to half the fire damage dealt.
Acciones
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Fire Burst (Recharge 5-6)
The giant strider hurls a gout of flame at a point it can see within 60 feet of it. Each creature in a 10-foot-radius sphere centered on that point must make a DC 12 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one. The fire spreads around corners, and it ignites flammable objects in that area that aren't being worn or carried
recharge
D5