Gibberling

Minsc and Boo's Journal of Villainy p. 141

Tamaño
Pequeño
Tipo
aberration
Alineamiento
caótico neutral
CA
12
Puntos de golpe
7 (2d6)
Velocidad
walk 25 ft.
Habilidades
Stealth +4
Resistencias
psychic
Inmunidad a estados
charmed, frightened
Sentidos
darkvision 60 ft.
Percepción pasiva
9
Idiomas
—
Desafío
1/4
FUE
10
+0
DES
15
+2
CON
10
+0
INT
6
−2
SAB
8
−1
CAR
8
−1

Rasgos

Reckless

At the start of its turn, the gibberling can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Light Sensitivity

While in bright light, gibberlings have disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Burrow

A gibberling gains advantage on stealth checks if it uses an action to burrow into dirt.

Acciones

Dagger

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Swarm

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. The target is grappled (escape DC 10). All gibberlings within 5 ft. of the target can use a reaction to make a dagger attack with advantage on the attack roll.

Otros datos

description