Gildha Duhn
The Orrery of the Wanderer p. 110
- Tamaño
- Mediano
- Tipo
- humanoid (half-orc)
- Alineamiento
- cualquier alineamiento
- CA
- 10
- Puntos de golpe
- 9 (2d8)
- Velocidad
- walk 30 ft.
- Habilidades
- Medicine +4, Religion +2, Intimidation +1
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 12
- Idiomas
- any one language (usually Common), Orc
- Desafío
- 1/4
FUE
10
+0
DES
10
+0
CON
10
+0
INT
10
+0
SAB
14
+2
CAR
11
+0
Rasgos
Relentless Endurance
When reduced to 0 hit points, Gildha Duhn drops to 1 hit point instead (but can't do this again until they finish a long rest).
Savage Attacks
When they score a critical hit, Gildha Duhn can roll one of the weapon's damage dice and add it to the extra damage of the critical hit.
Spellcasting
Gildha is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). Gildha has following cleric spells prepared:
- Cantrips (at will): light, sacred flame, thaumaturgy
- 1st level (3 slots): bless, cure wounds, sanctuary
Acciones
Club
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Conjuros
light, sacred flame, thaumaturgy, bless, cure wounds, sanctuary
Espacios de conjuro
3