Gildha Duhn

The Orrery of the Wanderer p. 110

Size
Medium
Type
humanoid (half-orc)
Alignment
any alignment
AC
10
Hit Points
9 (2d8)
Speed
walk 30 ft.
Skills
Medicine +4, Religion +2, Intimidation +1
Senses
darkvision 60 ft.
Passive Perception
12
Languages
any one language (usually Common), Orc
Challenge
1/4
STR
10
+0
DEX
10
+0
CON
10
+0
INT
10
+0
WIS
14
+2
CHA
11
+0

Traits

Relentless Endurance

When reduced to 0 hit points, Gildha Duhn drops to 1 hit point instead (but can't do this again until they finish a long rest).

Savage Attacks

When they score a critical hit, Gildha Duhn can roll one of the weapon's damage dice and add it to the extra damage of the critical hit.

Spellcasting

Gildha is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). Gildha has following cleric spells prepared:

  • Cantrips (at will): light, sacred flame, thaumaturgy
  • 1st level (3 slots): bless, cure wounds, sanctuary

Actions

Club

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Spells

light, sacred flame, thaumaturgy, bless, cure wounds, sanctuary

Spell Slots

3

Other data

description