Green Abyss Orc

Creature Codex (3pp)

Tamaño
Mediano
Tipo
humanoid (orc)
Alineamiento
caótico malvado
CA
13
Puntos de golpe
15 (2d8+6)
Velocidad
walk 30 ft., climb 30 ft.
Habilidades
Acrobatics +5, Athletics +4, Perception +2, Stealth +5
Inmunidades
poison
Inmunidad a estados
poisoned
Sentidos
darkvision 90 ft.
Percepción pasiva
12
Idiomas
Orc
Desafío
1/2
Entorno
forest
FUE
14
+2
DES
16
+3
CON
16
+3
INT
9
−1
SAB
11
+0
CAR
10
+0

Rasgos

Aggressive

As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Sunlight Sensitivity

While in sunlight, the orc has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Acciones

Poisoned Spear

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack. If the target is a creature, it must succeed on a DC 13 Constitution saving throw, taking 9 (2d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hp, the target is stable but poisoned for 1 hour, even after regaining hp, and is paralyzed while poisoned in this way.

Otros datos

description