Halaster Horror

Waterdeep: Dungeon of the Mad Mage p. 129

Tamaño
Mediano
Tipo
construct
Alineamiento
sin alineamiento
CA
20 (plate armor, shield)
Puntos de golpe
60 (8d8+24)
Velocidad
walk 30 ft., fly 30 ft.
Habilidades
Perception +4
Resistencias
bludgeoning, piercing, slashing from nonmagical attacks that aren't adamantine
Inmunidades
force, necrotic, poison
Inmunidad a estados
blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned, stunned
Sentidos
blindsight 60 ft. (blind beyond this radius)
Percepción pasiva
14
Idiomas
understands the languages of its creator but can't speak
Desafío
4
FUE
18
+4
DES
13
+1
CON
16
+3
INT
10
+0
SAB
10
+0
CAR
10
+0

Rasgos

Magic Resistance

The Halaster horror has advantage on saving throws against spells and other magical effects.

Spell Immunity

The Halaster horror is immune to the cone of cold, disintegrate, and fireball spells.

Acciones

Multiattack

The Halaster horror makes two longsword attacks.

Longsword

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands.

Otros datos

description