Hazvongel

Vecna: Eve of Ruin p. 222

Tamaño
Enorme
Tipo
fiend (demon)
Alineamiento
typically chaotic evil
CA
17 (natural armor)
Puntos de golpe
237 (25d12+75)
Velocidad
walk 20 ft., fly 60 ft.
Salvaciones
Wis +7, Con +8
Habilidades
Perception +7
Resistencias
cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks
Inmunidades
poison
Inmunidad a estados
exhaustion, poisoned
Sentidos
blindsight 60 ft., darkvision 120 ft.
Percepción pasiva
17
Idiomas
Abyssal, telepathy 120 ft.
Desafío
14
FUE
21
+5
DES
20
+5
CON
16
+3
INT
12
+1
SAB
15
+2
CAR
11
+0

Rasgos

Proficiency Bonus

+5

Magic Resistance

The hazvongel has advantage on saving throws against spells and other magical effects.

Acciones

Multiattack

The hazvongel makes three Talon attacks.

Talon

Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 18 (3d8 + 5) piercing damage.

Blood Barrage (Recharge 5-6)

The hazvongel launches a spray of blood in a 90-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking 27 (6d8) necrotic damage on a failed save or half as much damage on a successful one.

recharge

D5

Otros datos

description