Herald of Undeath

Creature Codex (3pp) p. 219

Tamaño
Grande
Tipo
undead
Alineamiento
legal malvado
CA
16 (natural armor)
Puntos de golpe
152 (16d10+64)
Velocidad
walk 40 ft.
Salvaciones
Str +6, Dex +8
Habilidades
Deception +7, Perception +5, Stealth +8
Resistencias
cold, lightning; bludgeoning, piercing, slashing from nonmagical weapons
Inmunidades
necrotic, poison
Vulnerabilidades
radiant
Inmunidad a estados
charmed, exhaustion, paralyzed, poisoned, stunned, unconscious
Sentidos
darkvision 120 ft.
Percepción pasiva
15
Idiomas
Common, Infernal
Desafío
11
Entorno
farmland
FUE
14
+2
DES
18
+4
CON
18
+4
INT
10
+0
SAB
12
+1
CAR
16
+3

Rasgos

Creeping Death

A creature that starts its turn within 10 feet of the herald must succeed on a DC 16 Constitution saving throw or take 13 (3d8) necrotic damage.

Magic Weapons

The herald's weapon attacks are magical.

Turn Resistance

The herald has advantage on saving throws against any effect that turns undead.

Acciones

Multiattack

The herald of undeath makes two reaping scythe attacks or uses its Ray of Annihilation twice. If both reaping scythe attacks hit the same target, the target must succeed on a DC 14 Constitution saving throw or it is reduced to 0 hp.

Reaping Scythe

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) slashing damage plus 9 (2d8) necrotic damage.

Ray of Annihilation

Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 18 (4d8) necrotic damage and the target must succeed on a DC 16 Charisma saving throw or be blinded for 1 round.

Otros datos

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