Hound of the Night

Tome of Beasts (Third Party)

Tamaño
Grande
Tipo
monstrosity
Alineamiento
sin alineamiento
CA
16 (natural armor)
Puntos de golpe
112 (15d10+30)
Velocidad
walk 30 ft.
Salvaciones
Dex +6, Con +5, Wis +5
Habilidades
Intimidation +3, Perception +5, Stealth +6
Inmunidades
cold
Vulnerabilidades
fire
Sentidos
darkvision 60 ft.
Percepción pasiva
15
Idiomas
understands Elvish and Umbral but can't speak
Desafío
5
Linaje
Hound
FUE
20
+5
DES
16
+3
CON
14
+2
INT
9
−1
SAB
14
+2
CAR
10
+0

Rasgos

Blood Scent

A hound of the night can follow a scent through phase shifts, ethereal movement, dimension door, and fey steps of any kind. Teleport and plane shift are beyond their ability to follow.

Innate Spellcasting

The hound's innate spellcasting ability is Wisdom (spell save DC 13). It can innately cast the following spells, requiring no material components:

  • At will: dimension door

Acciones

Bite

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target must succeed on a DC 15 Strength saving throw or be knocked prone.

Frost Breath (Recharge 5-6)

The hound exhales a 15-foot cone of frost. Those in the area of effect take 44 (8d10) cold damage, or half damage with a successful DC 13 Dexterity saving throw.

recharge

D5

Otros datos

description