Humanoid Mutate

Phandelver and Below: The Shattered Obelisk p. 212

Tamaño
Mediano
Tipo
aberration
Alineamiento
cualquier alineamiento
CA
14
Puntos de golpe
65 (10d8+20)
Velocidad
walk 30 ft., fly 30 ft.
Habilidades
Stealth +6, Perception +3
Resistencias
psychic
Inmunidad a estados
charmed, frightened
Sentidos
darkvision 120 ft.
Percepción pasiva
13
Idiomas
Common, telepathy 60 ft.
Desafío
4
FUE
12
+1
DES
18
+4
CON
14
+2
INT
11
+0
SAB
13
+1
CAR
15
+2

Rasgos

Sunlight Sensitivity

While in sunlight, the mutate has disadvantage on attack rolls.

Acciones

Multiattack

The mutate makes two Unarmed Strike or Nightmare Blast attacks.

Unarmed Strike

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage plus 10 (3d6) psychic damage.

Nightmare Blast

Ranged Weapon Attack: +6 to hit, range 60 ft., one creature. Hit: 7 (2d6) psychic damage, and the target must succeed on a DC 12 Wisdom saving throw or have the frightened condition until the start of the mutate's next turn.

Reacciones

Defensive Flight

Immediately after taking damage, the mutate flies up to its speed. This movement doesn't provoke opportunity attacks.

Otros datos

description