Hundred-Handed One

Mythic Odysseys of Theros p. 225

Tamaño
Enorme
Tipo
giant
Alineamiento
legal neutral
CA
15 (natural armor)
Puntos de golpe
243 (18d12+126)
Velocidad
walk 40 ft.
Salvaciones
Con +12, Wis +8
Habilidades
Intimidation +8, Perception +8
Inmunidad a estados
frightened
Sentidos
darkvision 120 ft.
Percepción pasiva
18
Idiomas
Giant
Desafío
15
FUE
26
+8
DES
15
+2
CON
25
+7
INT
14
+2
SAB
16
+3
CAR
16
+3

Rasgos

Reactive

The giant can take one reaction on every turn in a combat.

Vigilant

The giant can't be surprised.

Acciones

Multiattack

The giant makes four longsword attacks or two rock attacks.

Longsword

Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 21 (3d8 + 8) slashing damage.

Rock

Ranged Weapon Attack: +13 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage. If the target is a creature, it must succeed on a DC 21 Strength saving throw or be knocked prone.

Reacciones

Deflect Attack

The giant adds 5 to its AC against one weapon attack that would hit it. To do so, the giant must see the attacker and be wielding a melee weapon.

Otros datos

description

Extra pairs of arms magically orbit the bodies of the titanic, nearly forgotten artisans known as hundred-handed ones. These giants often dwell in remote mountains and seaside cliffs, where they carve their memories into the ancient stone, covering their territories with intricate reliefs and massive statues of bygone ages. Some linger near ancient temples and palaces, ruins they once raised to the gods or archons of old.