Jenevere

Chains of Asmodeus p. 264

Tamaño
Grande
Tipo
celestial
Alineamiento
legal bueno
CA
20 (natural armor)
Puntos de golpe
216 (16d10+128)
Velocidad
walk 40 ft., fly 120 ft.
Salvaciones
Int +10, Wis +11, Cha +13
Habilidades
Perception +11
Resistencias
radiant; bludgeoning, piercing, and slashing from nonmagical attacks
Inmunidad a estados
charmed, exhaustion, frightened
Sentidos
truesight 120 ft.
Percepción pasiva
21
Idiomas
all, telepathy 120 ft.
Desafío
17
FUE
18
+4
DES
22
+6
CON
26
+8
INT
18
+4
SAB
20
+5
CAR
24
+7

Rasgos

Proficiency Bonus

+6

Magic Resistance

Jenevere has advantage on saving throws against spells and other magical effects.

Acciones

Multiattack

Jenevere makes three Radiant Touch attacks.

Radiant Touch

Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 33 (6d8 + 6) radiant damage.

Forgiveness (2/Day)

Jenevere selects a target within 10 feet. The target is freed from any curse, disease, poison, blindness, or deafness. If the target is a Fiend, it must succeed on a DC 21 saving throw or have disadvantage on all attack rolls for 24 hours.

recharge

2/DAY

Spellcasting

Jenevere casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 21):

  • At will: Bless, Detect Evil and Good
  • 2/day each: Commune, Heal, Legend Lore, Raise Dead, Scrying
  • 1/day: Foresight

Conjuros

Bless, Detect Evil and Good, Commune, Heal, Legend Lore, Raise Dead, Scrying, Foresight

Otros datos

description