Jenevere
Chains of Asmodeus p. 264
- Tamaño
- Grande
- Tipo
- celestial
- Alineamiento
- legal bueno
- CA
- 20 (natural armor)
- Puntos de golpe
- 216 (16d10+128)
- Velocidad
- walk 40 ft., fly 120 ft.
- Salvaciones
- Int +10, Wis +11, Cha +13
- Habilidades
- Perception +11
- Resistencias
- radiant; bludgeoning, piercing, and slashing from nonmagical attacks
- Inmunidad a estados
- charmed, exhaustion, frightened
- Sentidos
- truesight 120 ft.
- Percepción pasiva
- 21
- Idiomas
- all, telepathy 120 ft.
- Desafío
- 17
Rasgos
Proficiency Bonus
+6
Magic Resistance
Jenevere has advantage on saving throws against spells and other magical effects.
Acciones
Multiattack
Jenevere makes three Radiant Touch attacks.
Radiant Touch
Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 33 (6d8 + 6) radiant damage.
Forgiveness (2/Day)
Jenevere selects a target within 10 feet. The target is freed from any curse, disease, poison, blindness, or deafness. If the target is a Fiend, it must succeed on a DC 21 saving throw or have disadvantage on all attack rolls for 24 hours.
recharge
2/DAY
Spellcasting
Jenevere casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 21):
- At will: Bless, Detect Evil and Good
- 2/day each: Commune, Heal, Legend Lore, Raise Dead, Scrying
- 1/day: Foresight
Conjuros
Bless, Detect Evil and Good, Commune, Heal, Legend Lore, Raise Dead, Scrying, Foresight