Kagain

Minsc and Boo's Journal of Villainy p. 118

Tamaño
Mediano
Tipo
humanoid (dwarf)
Alineamiento
neutral malvado
CA
18 (plate armor)
Puntos de golpe
152 (16d8+80)
Velocidad
walk 30 ft.
Salvaciones
Str +8, Con +9
Habilidades
Athletics +8, Perception +4, Survival +4
Sentidos
darkvision 30 ft.
Percepción pasiva
14
Idiomas
Common, Dwarvish
Desafío
11
FUE
18
+4
DES
13
+1
CON
20
+5
INT
10
+0
SAB
11
+0
CAR
10
+0

Rasgos

Berserking Greataxe

+3 greataxe. In addition, while Kagain is attuned to this weapon, his Hit Point maximum increases by 1 for each of his levels or hit dice (176). Whenever a hostile creature damages Kagain while the axe is in his possession, he must succeed on a DC 15 Wisdom saving throw or go berserk. He can choose to fail this saving throw. While berserk, Kagain gains advantage on all melee attacks and attacks made against him are made with advantage.

Acciones

Multiattack

Kagain makes three attacks with his berserking greataxe.

Berserking Great Axe

Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (1d12 + 7) slashing damage.

Heavy Crossbow

Ranged Weapon Attack: +5 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.

Acciones legendarias

Legendary Actions (3/Turn)

Kagain can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Kagain regains spent legendary actions at the start of his turn.

recharge

3/TURN

Weapon Attack

Kagain makes an attack with a melee weapon.

Berserk Whirlwind (Costs 3 Actions)

Kagain makes a weapon attack against every creature within 5 ft. of him.

Otros datos

description