Kalka-Kylla
Tales from the Yawning Portal p. 238
- Tamaño
- Grande
- Tipo
- monstrosity
- Alineamiento
- neutral
- CA
- 15 (natural armor)
- Puntos de golpe
- 85 (10d10+30)
- Velocidad
- walk 30 ft., swim 30 ft.
- Habilidades
- Deception +3, Insight +5, Stealth +3
- Sentidos
- blindsight 30 ft.
- Percepción pasiva
- 13
- Idiomas
- Olman
- Desafío
- 3
FUE
17
+3
DES
12
+1
CON
16
+3
INT
15
+2
SAB
16
+3
CAR
12
+1
Rasgos
Amphibious
Kalka-Kylla can breathe air and water.
False Appearance
While Kalka-Kylla remains motionless and hidden in its shell, it is indistinguishable from a polished boulder.
Shell
Kalka-Kylla can use a bonus action to retract into or emerge from its shell. While retracted, Kalka-Kylla gains a +4 bonus to AC, and it has a speed of 0 and can't benefit from bonuses to speed.
Acciones
Multiattack
Kalka-Kylla makes two claw attacks.
Claw
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage, and if the target is a Medium or smaller creature, it is grappled (escape DC 13).
Until this grapple ends, the target is restrained. Kalka-Kylla has two claws, each of which can grapple only one target.