Kellikilli
Phandelver and Below: The Shattered Obelisk p. 121
- Tamaño
- Grande
- Tipo
- elemental
- Alineamiento
- neutral
- CA
- 13
- Puntos de golpe
- 58 (9d10+9)
- Velocidad
- walk 0 ft., swim 60 ft.
- Resistencias
- fire; bludgeoning, piercing, and slashing from nonmagical attacks
- Inmunidades
- poison
- Inmunidad a estados
- exhaustion, grappled, paralyzed, poisoned, restrained, prone, unconscious
- Sentidos
- blindsight 30 ft.
- Percepción pasiva
- 10
- Idiomas
- understands Aquan but doesn't speak
- Desafío
- 3
FUE
17
+3
DES
16
+3
CON
13
+1
INT
11
+0
SAB
10
+0
CAR
10
+0
Rasgos
Invisible in Water
Kellikilli is invisible while fully immersed in water.
Water Bound
Kellikilli dies if it leaves the water to which it is bound or if that water is destroyed.
Acciones
Constrict
Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 13 (3d6 + 3) bludgeoning damage. If the target is Medium or smaller, it is grappled (escape DC 13) and pulled 5 feet toward Kellikilli. Until this grapple ends, the target is restrained, Kellikilli tries to drown it, and Kellikilli can't constrict another target.