King Kobold

Creature Codex (3pp)

Tamaño
Pequeño
Tipo
humanoid (kobold)
Alineamiento
legal neutral
CA
15 (18 with mage armor)
Puntos de golpe
112 (25d6+25)
Velocidad
walk 30 ft.
Salvaciones
Dex +8, Int +5
Habilidades
Deception +5, Insight +8, Intimidation +8, Persuasion +8
Sentidos
darkvision 60 ft.
Percepción pasiva
12
Idiomas
Common, Draconic
Desafío
6
FUE
8
−1
DES
20
+5
CON
12
+1
INT
14
+2
SAB
14
+2
CAR
15
+2

Rasgos

Cunning Action

On each of its turns, the king kobold can use a bonus action to take the Dash, Disengage, or Hide action.

Evasion

If the king kobold is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the king instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.

Pack Tactics

The king has advantage on attack rolls against a creature if at least one of the king's allies is within 5 feet of the creature and the ally isn't incapacitated.

Sneak Attack (1/Turn)

The king kobold deals an extra 14 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the king that isn't incapacitated and the king doesn't have disadvantage on the attack roll.

recharge

1/TURN

Sunlight Sensitivity

While in sunlight, the king has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight.

Spellcasting

The king kobold is a 4th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). The king kobold has the following Wizard spells prepared:

  • Cantrips (at will): fire bolt, mage hand, minor illusion, poison spray
  • 1st level (4 slots): alarm, grease, mage armor
  • 2nd level (3 slots): alter self, hold person, invisibility

Acciones

Multiattack

The king kobold makes two shortsword attacks.

Shortsword

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) piercing damage.

Hand Crossbow

Ranged Weapon Attack: +8 to hit, range 30/120 ft., one target. Hit: 8 (1d6 + 5) piercing damage.

Reacciones

Uncanny Dodge

The king kobold halves the damage from one attack that hits it. To do so, it must see the attacker.

Conjuros

fire bolt, mage hand, minor illusion, poison spray, alarm, grease, mage armor, alter self, hold person, invisibility

Espacios de conjuro

0, 4, 3

Otros datos

description