Kupalué

Tomb of Annihilation p. 35

Tamaño
Pequeño
Tipo
plant
Alineamiento
neutral
CA
13 (natural armor)
Puntos de golpe
9 (2d6+2)
Velocidad
walk 30 ft.
Habilidades
Perception +2, Stealth +4
Resistencias
lightning, piercing
Sentidos
darkvision 60 ft.
Percepción pasiva
12
Idiomas
Vegepygmy
Desafío
1/4
Entorno
forest, swamp
FUE
7
−2
DES
14
+2
CON
13
+1
INT
6
−2
SAB
11
+0
CAR
7
−2

Rasgos

Plant Camouflage

Kupalué has advantage on Dexterity (Stealth) checks it makes in any terrain with ample obscuring plant life.

Regeneration

Kupalué regains 3 hit points at the start of its turn. If it takes cold, fire, or necrotic damage, this trait doesn't function at the start of Kupalué's next turn. Kupalué dies only if it starts its turn with 0 hit points and doesn't regenerate.

Acciones

Claws

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Sling

Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

Otros datos

description