Larethar Gulgrin
Sword Coast Legends NPCs
- Tamaño
- Mediano
- Tipo
- humanoid (gold dwarf)
- Alineamiento
- neutral
- CA
- 15 (studded leather)
- Puntos de golpe
- 19 (3d8+6)
- Velocidad
- walk 25 ft.
- Salvaciones
- Dex +5, Int +4
- Resistencias
- poison
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 10
- Idiomas
- Common, Dwarvish, Thieves' Cant
- Desafío
- 2
Rasgos
Dwarven Resilience
Larethar has advantage on saving throws against poison.
Sneak Attack (1/Turn)
Larethar deals an extra 7 (2d6) damage when he hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Larethar that isn't incapacitated and Larethar doesn't have disadvantage on the attack roll.
recharge
1/TURN
Cunning Action/Fast Hands
Larethar can take a bonus action on each of his turns in combat. This action can be used to take the Dash, Disengage, Hide, or Use an Object actions. He can also use this action to make a Dexterity (Sleight of Hand) check with a +5 bonus, or to use his thieves' tools to disarm a trap or open a lock.
Thief
Larethar gets a +7 to Dexterity checks he can make while using his thieves' tools.
Acciones
Multiattack
Larethar makes two attacks: one with his dagger and one with his shortsword.
Dagger
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) piercing damage.
Shortsword
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) piercing damage.
Light Crossbow
Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 7 (1d8+3) piercing damage.