Living Iron Statue

Ghosts of Saltmarsh p. 241

Tamaño
Mediano
Tipo
construct
Alineamiento
sin alineamiento
CA
16 (natural armor)
Puntos de golpe
102 (12d8+48)
Velocidad
walk 20 ft.
Inmunidades
lightning, poison
Vulnerabilidades
acid
Inmunidad a estados
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Sentidos
darkvision 60 ft.
Percepción pasiva
10
Idiomas
understands the languages of its creator but can't speak
Desafío
5
FUE
16
+3
DES
14
+2
CON
18
+4
INT
6
−2
SAB
10
+0
CAR
5
−3

Rasgos

Immutable Form

The statue is immune to any spell or effect that would alter its form.

Acciones

Multiattack

The statue makes two attacks: one with its blade and one with its hammer.

Blade

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Hammer

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage, and the target is knocked prone.

Whirl (Recharge 5-6)

The statue can use its action to spin at the waist, targeting creatures of its choice within 10 feet of it. Each target must make a DC 13 Dexterity saving throw, taking 19 (3d10 + 3) bludgeoning damage on a failed save, or half as much damage on a successful one.

recharge

D5

Otros datos

description

This squat, solid-looking statue, currently guarding the evil cult's treasure in Isle of the Abbey, is made from pure iron. Its hands are shaped into deadly weapons.