Living Iron Statue
Ghosts of Saltmarsh p. 241
- Tamaño
- Mediano
- Tipo
- construct
- Alineamiento
- sin alineamiento
- CA
- 16 (natural armor)
- Puntos de golpe
- 102 (12d8+48)
- Velocidad
- walk 20 ft.
- Inmunidades
- lightning, poison
- Vulnerabilidades
- acid
- Inmunidad a estados
- charmed, exhaustion, frightened, paralyzed, petrified, poisoned
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 10
- Idiomas
- understands the languages of its creator but can't speak
- Desafío
- 5
Rasgos
Immutable Form
The statue is immune to any spell or effect that would alter its form.
Acciones
Multiattack
The statue makes two attacks: one with its blade and one with its hammer.
Blade
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Hammer
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage, and the target is knocked prone.
Whirl (Recharge 5-6)
The statue can use its action to spin at the waist, targeting creatures of its choice within 10 feet of it. Each target must make a DC 13 Dexterity saving throw, taking 19 (3d10 + 3) bludgeoning damage on a failed save, or half as much damage on a successful one.
recharge
D5
Otros datos
description
This squat, solid-looking statue, currently guarding the evil cult's treasure in Isle of the Abbey, is made from pure iron. Its hands are shaped into deadly weapons.