Loading Rig

Krenko's Way p. 170

Tamaño
Grande
Tipo
construct
Alineamiento
sin alineamiento
CA
18 (natural armor)
Puntos de golpe
39 (6d10+6)
Velocidad
walk 25 ft.
Inmunidades
poison, psychic
Inmunidad a estados
blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Sentidos
blindsight 60 ft. (blind beyond this radius)
Percepción pasiva
6
Desafío
1
FUE
18
+4
DES
11
+0
CON
13
+1
INT
1
−5
SAB
3
−4
CAR
1
−5

Rasgos

Antimagic Susceptibility

The rig is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the rig must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

Unstable

If the rig takes damage, it must succeed on a DC 10 Constitution saving throw or be incapacitated with a speed of 0 until a creature activates it with a successful DC 10 Intelligence (Arcana) check made as an action.

Acciones

Multiattack

The armor makes two melee attacks.

Slam

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage.

Otros datos

description