Loading Rig

Krenko's Way p. 170

Size
Large
Type
construct
Alignment
unaligned
AC
18 (natural armor)
Hit Points
39 (6d10+6)
Speed
walk 25 ft.
Immunities
poison, psychic
Condition Immunities
blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses
blindsight 60 ft. (blind beyond this radius)
Passive Perception
6
Challenge
1
STR
18
+4
DEX
11
+0
CON
13
+1
INT
1
−5
WIS
3
−4
CHA
1
−5

Traits

Antimagic Susceptibility

The rig is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the rig must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

Unstable

If the rig takes damage, it must succeed on a DC 10 Constitution saving throw or be incapacitated with a speed of 0 until a creature activates it with a successful DC 10 Intelligence (Arcana) check made as an action.

Actions

Multiattack

The armor makes two melee attacks.

Slam

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage.

Other data

description