Locathah

Ghosts of Saltmarsh p. 243,

Tamaño
Mediano
Tipo
humanoid (locathah)
Alineamiento
neutral
CA
13 (natural armor)
Puntos de golpe
22 (4d8+4)
Velocidad
walk 30 ft., swim 30 ft.
Salvaciones
Dex +3
Habilidades
Athletics +3, Perception +2
Percepción pasiva
12
Idiomas
Aquan, Common
Desafío
1/2
Linaje
Locathah
FUE
13
+1
DES
12
+1
CON
12
+1
INT
11
+0
SAB
10
+0
CAR
11
+0

Rasgos

Leviathan Will

The locathah has advantage on saving throws against being charmed, frightened, paralyzed, poisoned, stunned, or put to sleep.

Limited Amphibiousness

The locathah can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.

Acciones

Multiattack

The locathah makes two melee attacks with its spear.

Spear

Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands.

Otros datos

description

These resilient and proud fish-folk (found in Danger at Dunwater) have endured war, slavery, and mistreatment at the hands of other aquatic creatures. They dwell in submerged tribal communities along seacoasts, and hunt both above and below the water.