Magister Umbero Zastro
Waterdeep: Dragon Heist p. 82
- Tamaño
- Mediano
- Tipo
- humanoid (half-elf)
- Alineamiento
- legal neutral
- CA
- 11
- Puntos de golpe
- 9 (2d8)
- Velocidad
- walk 30 ft.
- Habilidades
- Deception +5, Insight +4, Persuasion +5
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 12
- Idiomas
- Common, Elvish
- Desafío
- 0
FUE
11
+0
DES
12
+1
CON
11
+0
INT
12
+1
SAB
14
+2
CAR
16
+3
Rasgos
Fey Ancestry
Umbero has advantage on saving throws against being charmed and magic can't put him to sleep.
Acciones
Rapier
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Reacciones
Parry
The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.
Otros datos
description
A handsome, eloquent, and fair-minded half-elf in his thirties. He's known for his finely honed sense of poetic justice and for meting out unconventional punishments.