Magister Umbero Zastro

Waterdeep: Dragon Heist p. 82

Tamaño
Mediano
Tipo
humanoid (half-elf)
Alineamiento
legal neutral
CA
11
Puntos de golpe
9 (2d8)
Velocidad
walk 30 ft.
Habilidades
Deception +5, Insight +4, Persuasion +5
Sentidos
darkvision 60 ft.
Percepción pasiva
12
Idiomas
Common, Elvish
Desafío
0
FUE
11
+0
DES
12
+1
CON
11
+0
INT
12
+1
SAB
14
+2
CAR
16
+3

Rasgos

Fey Ancestry

Umbero has advantage on saving throws against being charmed and magic can't put him to sleep.

Acciones

Rapier

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Reacciones

Parry

The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.

Otros datos

description

A handsome, eloquent, and fair-minded half-elf in his thirties. He's known for his finely honed sense of poetic justice and for meting out unconventional punishments.