Martial Arts Adept
Mordenkainen Presents: Monsters of the Multiverse p. 172,
- Tamaño
- Mediano
- Tipo
- humanoid
- Alineamiento
- cualquier alineamiento
- CA
- 16 (unarmored defense)
- Puntos de golpe
- 60 (11d8+11)
- Velocidad
- walk 40 ft.
- Habilidades
- Acrobatics +5, Insight +5, Stealth +5
- Percepción pasiva
- 13
- Idiomas
- any one language (usually Common)
- Desafío
- 3
FUE
11
+0
DES
17
+3
CON
13
+1
INT
11
+0
SAB
16
+3
CAR
10
+0
Rasgos
Proficiency Bonus
+2
Unarmored Defense
While the adept is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.
Acciones
Dart
Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Reacciones
Deflect Missile
In response to being hit by a ranged weapon attack, the adept deflects the missile. The damage it takes from the attack is reduced by 1d10 + 3. If the damage is reduced to 0, the adept catches the missile if it's small enough to hold in one hand and the adept has a hand free.