Merfolk Scout
Ghosts of Saltmarsh p. 216
- Tamaño
- Mediano
- Tipo
- humanoid (merfolk)
- Alineamiento
- cualquier alineamiento
- CA
- 13 (leather armor)
- Puntos de golpe
- 16 (3d8+3)
- Velocidad
- walk 10 ft., swim 40 ft.
- Habilidades
- Nature +4, Perception +5, Stealth +6, Survival +5
- Percepción pasiva
- 15
- Idiomas
- any one language (usually Common), Aquan
- Desafío
- 1/2
- Linaje
- Merfolk
FUE
11
+0
DES
14
+2
CON
12
+1
INT
11
+0
SAB
13
+1
CAR
11
+0
Rasgos
Keen Hearing and Sight
The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Amphibious
Merfolk can breathe air and water.
Acciones
Multiattack
The scout makes two melee attacks or two ranged attacks.
Shortsword
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.