Merfolk Scout

Ghosts of Saltmarsh p. 216

Tamaño
Mediano
Tipo
humanoid (merfolk)
Alineamiento
cualquier alineamiento
CA
13 (leather armor)
Puntos de golpe
16 (3d8+3)
Velocidad
walk 10 ft., swim 40 ft.
Habilidades
Nature +4, Perception +5, Stealth +6, Survival +5
Percepción pasiva
15
Idiomas
any one language (usually Common), Aquan
Desafío
1/2
Linaje
Merfolk
FUE
11
+0
DES
14
+2
CON
12
+1
INT
11
+0
SAB
13
+1
CAR
11
+0

Rasgos

Keen Hearing and Sight

The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Amphibious

Merfolk can breathe air and water.

Acciones

Multiattack

The scout makes two melee attacks or two ranged attacks.

Shortsword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Otros datos

description